AI Insights · Timothy · October 2025
Top 5 City Building Games on iOS in Qatar Q3 2025
Discover the performance trends of the top city building games on iOS in Qatar during Q3 2025, with insights from Sensor Tower.
In the third quarter of 2025, the city building games category on iOS in Qatar showcased varied performance trends among the top five apps. Data sourced from Sensor Tower highlights the key metrics for these games.
Triple Match City by Ferah Games saw its weekly revenue peak at approximately $849 in late July. However, it experienced a decline toward the end of the quarter, dropping to $441. Downloads fluctuated, with a notable high of 63 in mid-July, while active users peaked at 115 in the same period, later stabilizing around 66.
Smurfs' Village from Garden City Games reported a significant revenue spike to $419 in early August, with fluctuations throughout the quarter, ending at $202. Downloads remained modest, peaking at 59 in late July. The app's active user base showed an increase mid-quarter, reaching 90, before settling at 54.
SimCity BuildIt from Electronic Arts experienced a revenue peak of $307 in early September, followed by a decline to $86 by the end of the quarter. Downloads showed initial activity, with 90 in the first week, tapering off later. Active users started strong at 158 but saw a gradual decrease to 60.
Fate War from IGG Singapore PTE. LTD. launched in early August with initial revenue at $530, which then varied, closing the quarter at $130. Downloads were highest at 58 during the launch week, while active users started at 33, declining to 3 by the end of the quarter.
Land of Empires: Immortal by Nuverse recorded a significant initial revenue of $975 at the start of the quarter, which decreased dramatically, ending at $77. The app did not record downloads during this period.
For more detailed insights and data on app performance, visit Sensor Tower.